Works
Showreel
Glimmers
Orchestral work written for and performed by the Peabody Symphony Orchestra.
String Quartet in F major
Written for the New York ETHEL String Quartet; premiered at a Peabody Institute concert.
Incongruity of Meaning
Original Score for the short film Incongruity of Meaning, featuring spoken narration and original poetry.
Confronting the Masked Re-score
Full orchestral re-score for the climactic confrontation between Hero Squad and Yokai from Disney's Big Hero 6.
Ghost of Tsushima Original Score
Original orchestral score written for the LeiCine Scoring Project 2023 competition.
Trail of Light Original Score
Hybrid orchestral and electronic score written for the BIFSC 2024 film scoring competition, blending orchestral and synth textures with sacred choral colors and sci-fi elements.
Final Frontier Original Score
Original score written for the sci-fi short film Final Frontier, exploring the isolation and mystery of deep space.
Hank Car Accident Re-score
Re-score for the Hank car accident scene from Breaking Bad, featuring tense atonal textures and mounting pressure.
1917 Trailer Re-score
Trailer re-score for 1917, Sam Mendes’s World War I film, with original sound design and an intense battlefield atmosphere.
Black Maritime
Original score for the Black Maritime trailer produced for Living Classroom, featuring modern trailer-style percussion and pop-inspired instrumentation.
Star Wars IX Teaser Re-score
Orchestral teaser re-score for Star Wars IX.
Modern Warfare Main Theme
Hybrid orchestral and electronic main theme for a first-person shooter game, featuring live-recorded cello.
RPG Game
Original music and full audio implementation in Unity, featuring adaptive day and night music systems.
Blue Guy
Sound design, original music, and full audio implementation in Unity, including gameplay SFX and interactive stingers.
Cube
Original music and full audio implementation in Wwise, featuring different looping systems for combat, boss, and exploration gameplay, and gameplay stingers.
Naraka: Bladepoint Sound & Music Design
Original music and sound design for a cinematic CG trailer re-score of Naraka: Bladepoint.
Gun Operation
Original sound design centered on weapon mechanics and operational detail.
Sandman Scene Sound Redesign
Original sound redesign for the Sandman battle sequence from Marvel's Spider-Man 2.
Basic Movements
Original sound design focused on basic character movement interactions.
Green Monster
Original sound design for a scene featuring a massive green creature. The soundscape features layered roars, heavy body movements, destructive impacts, and environmental debris.
Lightning Hero
Original sound design for a scene featuring a flying, electricity-powered superhero. The soundscape features charged energy, electrical impacts, and powerful bursts of lightning.
Loki Hero Selection
Original sound design for Loki’s hero selection animation. The soundscape features weapon operation, charged magical energy, and electrical surges.
Modern Warfare Main Theme
Hybrid orchestral and electronic main theme for a first-person shooter game, featuring live-recorded cello.
Fanfare (Hollywood Style)
A bright and celebratory Hollywood-style fanfare inspired by classic studio logo themes and golden-age cinematic orchestration.
City by the Sea
Percussion-driven orchestral sketch inspired by the energy and density of urban life.
Soft and Minimal
Minimal piano piece featuring free rhythm and subtle Chinese-inspired colors.
Desplat Minimalism
Minimalist string sketch inspired by the compositional style of Alexandre Desplat.
Destiny's Path
Short cinematic piece inspired by Memoirs of a Geisha, blending Japanese influences with dark and restrained textures.
Taxi Driver
Short noir-inspired piece influenced by Bernard Herrmann's haunting jazz-infused film scores.
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